Meta description:
The character creates basic ice construction for a short period of time.
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Tags:
iceconstructioncomplexAction -
Name:
aIceWall
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Displayed name:
Ice Plane
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Description:
The character creates basic ice construction for a short period of time.
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Cast description:
AP: aAP * CD: aCD Flux: aFluxOrCost ➞ aFluxCost Range: str(vRange) On a successful Resilience test MR {sResilience} [1d20]: Creates a vLengthmxvHeightmxvThicknessm plane of ice connected to the ground for one minute. Each 1mx1m section of this plane have the following stats: Strength {7+vThickness*10*2}, {vThickness*10*2} HP, Physical Resistance 2 and Fire Weakness 2 The caster have to concentrate for 2AP every 10 seconds to keep this effect.
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Condition:
sFlux >= aFluxCost "You don't have enough Flux"
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AP cost:
4
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Cooldown:
5
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Flux cost:
apMod(aAP)*cdMod(aCD)*targetMod(1,0)*durMod(60)*concMod(60,10,2)*vRange*complexMod*effect(vHeight*vLength*vThickness*80,40)
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Variables:
vRange.choice(Range,[5m],[shortMod]) vThickness.slider(Thickness,0.1,1,0.1) vHeight.slider(Height,1,10,1) vLength.slider(Length,1,10,1)
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On used script:
sFlux.current.change(-aFluxCost) aName.cd.set(aCD)
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Type:
1
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Action effects:
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Use case:
1
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Name:
Ice plane
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Description:
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Script:
mIcePlane.create.effects(Ice plane) mIcePlane.description.set_(Creates a vLengthmxvHeightmxvThicknessm plane of ice connected to the ground for one minute.) mIcePlane.duration.set_(60) mIcePlane.activate() fConcentration(mIcePlane,10,2)
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Variables:
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